#7 Weekly Fix 6 – Pre-Alpha Is Getting Closer, Progress Everywhere! 🚀

Hey everyone!
We kept up the momentum last week, internal testing continued at full speed, even though I was briefly under the weather. But I’m feeling great now! 💪
We also shot some video footage so we can soon show the game in action on our social channels. 🎥
On the admin side, we’ve been busy preparing all the necessary details for both the Play Store and App Store to get the game ready for Early Access during the Pre-Alpha test. It’s a lot of small tasks and paperwork, but we’re moving forward!
And of course, development never stops. We tackled several improvements and bug fixes this past week:
✅ Character selection layout: Character placement in the selector is now consistent - everyone appears in the correct order.
✅ Login system redesign: We rebuilt the login system to support the kinds of future expansions we’re planning.
✅ Ability sounds added: Every ability now has its own sound effect! These are currently AI-generated, and while not final, they already make a big difference compared to silence. For the final version, we aim to bring in a professional sound designer, once funding allows.
✅ Match data storage: All matches are now saved to a database, allowing us to analyze results. In the future, you’ll be able to view your own stats and track your performance.
✅ Online status fix: A recent bug disrupted online status tracking, it’s now resolved.
✅ Opponent search bug squashed: We fixed a tricky bug that sometimes left players stuck on the “searching for opponent” screen after a match. That issue should be gone now! 😄
✅ Clearer server error messages: We reviewed and improved all server error messages, making it easier to understand what went wrong (e.g., invalid email, connection issues, etc.).
Pre-Alpha is getting closer every day!
We’re almost ready to kick off early testing, so keep an eye on the updates, follow us on social, and join our Discord to be the first to hear the news.
Thanks for being on this journey with us!
Tian